The Mad Science Group vs Monart School of the Arts Franchise Comparison

Below is an in-depth analysis and side-by-side comparison of The Mad Science Group vs Monart School of the Arts including start-up costs and fees, business experience requirements, training & support and financing options.

Start-Up Costs and Fees

  The Mad Science Group Monart School of the Arts
Investment 74050 - 110459 37100 - 49700
Franchise Fee 0
Royalty Fee 8% 8%
Advertising Fee
Year Founded 1985 1979
Year Franchised 1995 2004
Term Of Agreement
Term Of Agreement
Renewal Fee


Business Experience Requirements

  The Mad Science Group Monart School of the Arts
Experience Industry experience General business experience Marketing skills

Financing Options

  The Mad Science Group Monart School of the Arts
 
Franchise Fees No No
Start-up Costs No No
Equipment No No
Inventory No No
Receivables No No
Payroll No No

Training & Support

  The Mad Science Group Monart School of the Arts
Training
Support Newsletter, Meetings, Toll-free phone line, Internet, Security/safety procedures, Field operations/evaluations
Marketing Co-op advertising, Regional advertising
Operations Franchise can be run from home. 5% of all franchisees own more than one unit Number of employees needed to run franchised unit: 3 - 30 Absentee ownership of franchise is NOT allowed. (95% of current franchisees are owner/operators)

Expansion Plans

  The Mad Science Group Monart School of the Arts
US Expansion
Canada Expansion 0
International Expansion

Start-Up Costs and Fees Mobile

Investment
The Mad Science Group
Monart School of the Arts
Franchise Fee
The Mad Science Group
Monart School of the Arts
Royalty Fee
The Mad Science Group 8%
Monart School of the Arts 8%
Advertising Fee
The Mad Science Group
Monart School of the Arts
Year Founded
The Mad Science Group 1985
Monart School of the Arts 1979
Year Franchised
The Mad Science Group 1995
Monart School of the Arts 2004
Term Of Agreement
The Mad Science Group 25 years
Monart School of the Arts 7 years
Renewal Fee
The Mad Science Group
Monart School of the Arts $3,000


Business Experience Requirements

Experience
The Mad Science Group Industry experience General business experience Marketing skills
Monart School of the Arts

Financing Options

 
Franchise Fees
The Mad Science Group No
Monart School of the Arts No
Start-up Costs
The Mad Science Group
Monart School of the Arts
Equipment
The Mad Science Group}
Monart School of the Arts
Inventory
The Mad Science Group
Monart School of the Arts
Receivables
The Mad Science Group
Monart School of the Arts
Payroll
The Mad Science Group
Monart School of the Arts

Training & Support

Training
The Mad Science Group
Monart School of the Arts
Support
The Mad Science Group Newsletter, Meetings, Toll-free phone line, Internet, Security/safety procedures, Field operations/evaluations
Monart School of the Arts
Marketing
The Mad Science Group Co-op advertising, Regional advertising
Monart School of the Arts
Operations
The Mad Science Group Franchise can be run from home. 5% of all franchisees own more than one unit Number of employees needed to run franchised unit: 3 - 30 Absentee ownership of franchise is NOT allowed. (95% of current franchisees are owner/operators)
Monart School of the Arts

Expansion Plans

US Expansion
The Mad Science Group
Monart School of the Arts
Canada Expansion
The Mad Science Group
Monart School of the Arts 0
International Expansion
The Mad Science Group
Monart School of the Arts